PANDORA
The classic myth reopened
Physical Theatre
Puppetry, Multi-Disciplinary, Storytelling, Improvisation
PANDORA is a contemporary reimagining of the ancient myth of Pandora’s Box, told through puppetry, physical performance, and visual storytelling.
This cross-disciplinary work brings together elements of interactive composition, animation, scenic design and projection to create a compelling theatrical experience. As the story unfolds, each “host of evil” takes on abstract forms, inviting the audience to explore themes of consequence, desire and fear.
PANDORA offers a fresh and creative perspective on a familiar myth - shifting the focus from ‘blame’ to curiosity, transformation, and the enduring presence of hope.
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Credits
Stella Heard (she/her) : Creative Director, Puppeteer / Deviser
Emma-Lee Bonnin (she/her) : Puppeteer / Deviser
Freyijka Parker (she/her) : Puppeteer / Deviser
Tom Hetherington-Welch (he/they) : Puppeteer / Deviser
Gully Thompson (he/him) : Sound Designer
Lochlan Maher (he/him) : Set Designer / Projection
Jiayun Zhang (she/her) : Animator
Selly An (she/her) : Sculptor